mythmakers: (Default)
Myth Mods ([personal profile] mythmakers) wrote2013-11-16 05:53 pm
Entry tags:

❅ Applications

Applications are: CLOSED
Indefinitely.




To apply for a character, fill out the correct application down below and post it a comment on this entry. Please do not link applications in your journal or delete the comments once your application is processed. Let us know if you would like your application screened.

Apps open on the first of every month and remain open for one week, during which time the mods will begin processing. We're optimistic and hope you'll get the result of your app within a day, but some may take longer depending on the familiarity of the mods with the canon, and the number of apps received in that cycle. If four or more days pass with no response then we suggest you contact a mod.

You can reserve and apply for two characters per app cycle. Currently, players are allowed a maximum of three characters in-game at any given time.

Applications will be judged primarily on the personality section of the character in question, and how the player intends to adapt them into their new role. For this part we're mostly interested in what you plan to do with their powers and new destiny, not how the character will react to it. We'll see that in-game!

Since any OC applications must fall in the range of fairy tales that already exist in the world of Myth Making, these will be held to a higher expectation.

Processing will result in applications being accepted or denied, or revisions requested. Don't worry if you're asked for revisions! It means we're interested in your app, but require more information about something. We'll let you know what that is. If you are asked for revisions, you'll be given one week to provide them.

You are allowed to re-use sections of applications you wrote previously, so don't worry about rewriting your entire personality section. Do NOT plagiarise any part of another player's application for your own, as this will result in an instant ban.

Test drive memes will go up on our meme comm, [community profile] mythmemes, the same day reserves open!



OOC
Name: What do you want us to call you?
Contact: Any of these are fine, we just need a way to contact you!
→ DW:
→ AIM:
→ Plurk:

Do you play anyone in Myth Making?: List any characters you have in the game already.

IC
Name: Your character's name in Western order, please. (Given name, then surname.)
Journal: Your character's journal, so we know what you'll be joining the game with.
Canon: Your character's series. Not listed on OC apps.
Canon Point: The point in canon which you are taking your character from.
Age: Self-explanatory.

Appearance: Not listed on canon apps. For OCs, please give us a short description of your character's appearance.

Personality: The most important part of your application! There's no maximum length requirement, but please provide at least three paragraphs of detail into the inner workings of your character.

History: For canon apps, a link to a wiki page or neutral source is fine if you don't want to write it out. For OCs, please provide 2-3 paragraphs of your personal interpretation of their history.

Canon Abilities or Powers: Give us details, especially if you're applying for an OC! Please keep in mind that for the most part your character will lose any superhuman abilities.

Fairy Tale Role: Which fairy tale, folklore, or fable character will they be assuming the role of?
Fairy Tale Powers or Abilities: How would you interpret that character's abilities? You've got some room for imagination here, but keep it in the realm of possibility!

Personal Items: Your character is allowed to bring up to 5 items with them. They don't need to have the item on their person to bring it along, but try to keep it within reason. Things like pets, summons, and Poké Balls will each count for 1 item. For more information on what is and isn't allowed, you can check our FAQ!

First Person Sample: How would your character make a text post to the network? Give us at least five sentences.
Third Person Sample: Please provide either two paragraphs or a thread of 5 comments. Test drive threads are acceptable, as well as threads from other games!


Canon Characters



Original Characters



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exloserspromise: (Default)

Steve Rogers | MCU | reserved

[personal profile] exloserspromise 2013-12-04 05:46 am (UTC)(link)
OOC
Name: Effing
Contact:
→ DW: this account
→ Plurk: [plurk.com profile] effingunicorns
Do you play anyone in Myth Making?: No

IC
Name: Steve Rogers
Canon: Marvel Cinematic Universe
Canon Point: after The Avengers
Age: chronologically mid-90s, functionally about 28
exloserspromise: (Default)

[personal profile] exloserspromise 2013-12-04 05:47 am (UTC)(link)
Personality: Steve is pretty much the embodiment of optimistic resolve. Not the attractively bruised kind you get from rich kids who only just realized how tough the world is and want to make it better, but the dirty, scuffed, focused resolve of someone who’s been put down by life so many times they barely notice it anymore. If you know what to look for, it’s pretty clear why.

First, consider the facts of his parents: his father died from a mustard gas attack. Given the year we learn this in canon and a basic understanding of world history, that means his dad died in World War I, either 1917 (the year Steve likely would’ve been conceived) or 1918 (the last year of the war and the year Steve was born). Either way, Steve’s mother was left to raise Steve alone in an era where women’s rights amounted to “okay, we'll let you vote now, shut up!”. That means she would’ve had to work longer and harder at the limited variety of jobs available to women at the time just to support herself, never mind a son.

The next problem is pretty obvious: Steve was pathetically unhealthy. A variety of cardiopulmonary problems and a bad case of scarlet fever as a kid caused him no end of grief, increasing his mother’s stress, stunting Steve’s growth, making it difficult to get properly involved in sports and other more active pastimes, and marking him as an easy target for the neighborhood bullies. On top of that we’ll add the fun fact that Steve grew up during Prohibition, the period when an ill-advised law ushered in the heyday of organized crime, and the Great Depression, when the entire country was struggling to make ends meet.

What does all this translate to? It’s pretty simple: growing up loving his self-sacrificing parents, Steve learned by example to put others before himself and help out whenever he could, however he could. Growing up unable to play with the other children the way most anyone would’ve liked, he made up for it by becoming more creative and finding new possibilities in the world. Growing up bullied, he learned to stand up for himself; growing up while the mob ran rampant because some people thought the best way to deal with alcohol was to ban it and everyone was broke because a handful of rich guys ran the stock market into the ground, he learned that the government isn't infallible, but that some rules are necessary to keep people from hurting each other. And when, on top of all that, he grew up sickly in a period when jobs are a dream and sometimes a neighbor’s kindness is the only thing standing between you and another night of going to bed on an empty stomach, he learned that things like skin color or sex or sexuality or disability don't actually make any person inferior to another. These are the qualities that earned him a shot at getting the Super-Soldier Serum, and these are the qualities that made him Captain America, champion of the ideal that all people are created equal.

Steve's respect for authority is questionable at best: he'll treat people in positions of power with the same respect as people with no power, but he only follows orders if he agrees with the objective and doesn't see a better way to reach that objective. As a result he is almost always most comfortable in a position of sole or shared leadership, depending on whether he trusts the other people to handle their responsibilities, and he tends to boss people around regardless of their actual rank. Steve isn't quite a "my way or the highway" leader--he'll accept input from anyone willing to give it--but he gets pretty passionate and therefore stubborn on matters of Doing the Right Thing and can have trouble compromising. Normally this works for him as the heart of what makes him a superhero, but people with whom he has fundamental disagreements tend to wear him out until he figures out how to deal with them.

If you know what you're doing, it isn't hard to use Steve's endless quest to make the world a better place as a way of distracting him. He even does it without help! If he's aware of trouble on the street--a mugging, a fight, a homeless animal, whatever--he does what he can to fix it, regardless of where he was going. Taking hostages is pretty much a surefire way to keep Steve from attacking in the short term (he'll figure out something else sooner or later). He hasn't had the opportunity to realize it yet, but the idea of being frozen again royally freaks Steve out, so anyone with some sort of ice power is going to have an advantage over him in a fight until he conquers that fear.

Unless he's in Captain America mode, Steve is generally shy around new people and a little socially awkward. It was always easy to fade into the background during the many years he spent as his friend Bucky's scrawny tagalong, and that isn't a habit easily broken now that he fits most people's definition of worth looking at. The only times he really comes out of his shell are when he's become comfortable around the people he's interacting with or when he's being Captain America, doing the right thing because it has to be done. When he is comfortable with people, though, he magically develops a smart-ass's sense of humor.

He is, however, a city boy born and raised, so given enough time and motivation he can adapt to just about anything. You need a crack team to back me up on my mission to cripple the Nazi science division? I've already picked a few guys and incidentally it's going to be the nation's first integrated unit. You're a brilliant scientist who turns into an unstoppable monster when you lose control of your anger? Awesome, do science for us and if you care to stick around we have alien invaders who need smashing. You want a rundown of this circuit board? …Nope, sorry, I haven't learned this shit.

In his free time, Steve is surprisingly average, a fan of baseball and motorcycles, amusement parks and movies, books and the radio. Drawing tends to wend its way all through his other activities, being a source of entertainment as well as a means of expressing himself and a way to keep his hands busy when he's bored. Since Steve never had anything physical going for him growing up, he had more opportunity to cultivate his mind, and the primary outlet for this wound up being an interest in drawing. It was something he could work at, something he even went to school for, and something that would've introduced him to other people who'd reaffirm his beliefs in opposing bullies and standing up for the people who needed it.

So yeah, ultimately that's Steve: a decent guy who doesn't have much in his life but believes strongly enough in every person's right to a minimum level of happiness that he will throw down over it, go to war over it, and if necessary fight an entire alien army with just enough people to fill a mini-van.

History: Steve Rogers in the MCU (note: this write-up includes events from non-movie sources which I consider semi-canonical until addressed in the movies and therefore may not include.) See also: MCU, Captain America: The First Avenger, The Avengers

Canon Abilities or Powers: The super-soldier serum enhanced all of Steve's physical abilities to peak human/low-level superhuman ranges: strength, speed, stamina, durability, agility, reflexes, healing, memory, mental processes, and senses are all maxed out, and his metabolism is four times faster than it used to be, which means among other things he effectively can't get drunk. Due to some combination of the serum's effects, he can also survive being frozen for decades with, physically speaking, no long-term ill effects.

In addition, Steve is a skilled artist, a decent boxer, and a fairly skilled shield-fighter, has standard WWII-era US army training (weapons, vehicles, communications, etc.), SHIELD training in hand-to-hand combat, a natural aptitude for tactical thinking, and has the willpower to withstand the painful irradiation process which completed his transformation into a super-soldier.

Fairy Tale Role: King Arthur
Fairy Tale Powers or Abilities: Because King Arthur is one of folklore's sleeping heroes, the only real ways to kill Steve are to cut him in two or take away his will to live. Anything less will put him into a coma while he recovers.

Excalibur is strong enough to cut through steel, and when drawn can be made to shine with a light too bright for the average person to look at, duration depending on the ability of the wielder. Its scabbard automatically prevents bleeding wounds from becoming fatal, no matter how much blood is lost, on the person who holds or wears it. These powers are strictly tied to the objects in question, and therefore transferrable or even capable of being lost.

Personal Items: Captain America's shield

First Person Sample:

[In the upper outside corner of the page, there is a doodle of a skinny, confused-looking man wearing an off-kilter crown and holding at arm's length an ermine-trimmed cloak so large it pools on the ground. The drawing and the words next to it are both a little splotchy as the person on the other end of the quill learns his way around a fountain pen.]

Haha, very funny. "Let's get everybody to call Steve King Arthur like the timing of him getting pulled out of the ice meant anything," is that it? A Rip van Winkle crack would've been quicker. I know I didn't somehow get magically zapped to the past or whatever this is supposed to look like because I've seen electrical outlets, and I know this isn't an actual city because I've seen enough maps of Europe to draw the whole continent in my sleep, but that's all I really have to go on right now.

If anyone has more information, let me know here. Or ask around town for the dopey-looking King Arthur, I guess.

Third Person Sample: Thread one and thread two