mythmakers: (Default)
Myth Mods ([personal profile] mythmakers) wrote2013-11-16 05:53 pm
Entry tags:

❅ Applications

Applications are: CLOSED
Indefinitely.




To apply for a character, fill out the correct application down below and post it a comment on this entry. Please do not link applications in your journal or delete the comments once your application is processed. Let us know if you would like your application screened.

Apps open on the first of every month and remain open for one week, during which time the mods will begin processing. We're optimistic and hope you'll get the result of your app within a day, but some may take longer depending on the familiarity of the mods with the canon, and the number of apps received in that cycle. If four or more days pass with no response then we suggest you contact a mod.

You can reserve and apply for two characters per app cycle. Currently, players are allowed a maximum of three characters in-game at any given time.

Applications will be judged primarily on the personality section of the character in question, and how the player intends to adapt them into their new role. For this part we're mostly interested in what you plan to do with their powers and new destiny, not how the character will react to it. We'll see that in-game!

Since any OC applications must fall in the range of fairy tales that already exist in the world of Myth Making, these will be held to a higher expectation.

Processing will result in applications being accepted or denied, or revisions requested. Don't worry if you're asked for revisions! It means we're interested in your app, but require more information about something. We'll let you know what that is. If you are asked for revisions, you'll be given one week to provide them.

You are allowed to re-use sections of applications you wrote previously, so don't worry about rewriting your entire personality section. Do NOT plagiarise any part of another player's application for your own, as this will result in an instant ban.

Test drive memes will go up on our meme comm, [community profile] mythmemes, the same day reserves open!



OOC
Name: What do you want us to call you?
Contact: Any of these are fine, we just need a way to contact you!
→ DW:
→ AIM:
→ Plurk:

Do you play anyone in Myth Making?: List any characters you have in the game already.

IC
Name: Your character's name in Western order, please. (Given name, then surname.)
Journal: Your character's journal, so we know what you'll be joining the game with.
Canon: Your character's series. Not listed on OC apps.
Canon Point: The point in canon which you are taking your character from.
Age: Self-explanatory.

Appearance: Not listed on canon apps. For OCs, please give us a short description of your character's appearance.

Personality: The most important part of your application! There's no maximum length requirement, but please provide at least three paragraphs of detail into the inner workings of your character.

History: For canon apps, a link to a wiki page or neutral source is fine if you don't want to write it out. For OCs, please provide 2-3 paragraphs of your personal interpretation of their history.

Canon Abilities or Powers: Give us details, especially if you're applying for an OC! Please keep in mind that for the most part your character will lose any superhuman abilities.

Fairy Tale Role: Which fairy tale, folklore, or fable character will they be assuming the role of?
Fairy Tale Powers or Abilities: How would you interpret that character's abilities? You've got some room for imagination here, but keep it in the realm of possibility!

Personal Items: Your character is allowed to bring up to 5 items with them. They don't need to have the item on their person to bring it along, but try to keep it within reason. Things like pets, summons, and Poké Balls will each count for 1 item. For more information on what is and isn't allowed, you can check our FAQ!

First Person Sample: How would your character make a text post to the network? Give us at least five sentences.
Third Person Sample: Please provide either two paragraphs or a thread of 5 comments. Test drive threads are acceptable, as well as threads from other games!


Canon Characters



Original Characters



{ Navigation }

Re: Wally West | Young Justice | Not Reserved

[personal profile] sciencewhizard 2013-12-06 08:31 pm (UTC)(link)
Canon Abilities or Powers:
  • Intelligence Wally well versed in biology, chemistry, and physics. He was able to recreate the chemical experiment that gave The Flash his superspeed, and he was also able to identify a mixture of Bane’s Venom mixed with Cadmus’s Blockbuster formula. In terms of physics, he seems to have a firm hold of basic electromagnetic wave theory and he even has a rough understanding of complex theories concerned with time travel.
  • Mechanical Skills Wally has been shown knowing how to fix up a motorcycle, as well as informing Robin on how to generate an EMP from the parts of a medical device and the base’s electrical generator. He also has an understanding of advanced tech, such as “advanced camouflage micro electronics combined with phase shifting.”
  • Languages Wally knows both French and high school-level Latin.
  • Superhuman Speed Basically, Wally can run really fast. Supposedly, his limit, on Earth-16, is just under the speed of sound, which is roughly 768 MPH.

    Wally can use his speed to do all sorts of things like generate small tornadoes, burn objects and things with friction, and even turn himself into a battering ram at high velocities. Unlike his mentor, The Flash, however, Wally West of Earth-16 is unable to vibrate his atoms through solid objects.

    Unfortunately, the experiment that gave Wally his powers, did not give them to him with the full control his mentor has. He has to both accelerate and decelerate; he has been known to slide into objects and to also trip. Attempts at abrupt stops will usually result in accidents.

    The experiment that gave Wally his superspeed also gave him a superfast metabolism; while this helps in keeping his body fit and healing his injuries much more quickly, it also means that he has to constantly replenish his energy with large amounts of food, even if it’s something like burnt cookies. He has developed a habit of keeping a pack of food with him for missions that will keep him away from food for more than 24 hours, but once he’s used that up, his strength and speed will both start to diminish severely.
  • Superhuman Endurance Wally’s body is capable of taking quite a lot of punishment. He has been thrown around and beaten in such ways that would have fractured bones on a normal human. The only time he has ever been severely injured was when Black Adam, a magically powered individual, suckerpunched him into a tree, breaking his arm.
  • Superhuman Agility/Reflexes Training has given Wally a knack for avoiding strikes; he’s capable of rolling with the punches, as it were, and also with the throws. He’s been able to push off of walls after being thrown into them and go back at his enemies.
  • Strength For someone his age, Wally is at his peak level of fitness and strength; he has been shown being able to pick up three people at once and run with them. If he has not eaten in a while, however, his strength and energy are decreased.
  • Gymnastics Wally can do some basic gymnastic skills in combat, even at high speeds, such as somersaults and front-handsprings.


Fairy Tale Role: Psyche, from the tale of Cupid and Psyche in Lucius Apuleius' The Golden Ass.
Fairy Tale Powers or Abilities:
  • Nature Communication - While it was more a matter of the animals and plants talking to Psyche in the original story, this will be adapted into a power on Wally's end. It won't work with every animal or plant, though (otherwise he'd feel really bad about eating them).
  • Wind Control - Psyche was able to command the wind to bring her and other people from the hill where she was left, so this will be adapted into an ability to call upon the wind to use it for travel and so on.


Personal Items:
  • Suit - This is his suit that he uses when he goes on patrol, missions, etc. It is made from a special material that reduces air-friction to zero, optimizing his running speed. It also has minor shock-absorption abilities, protecting Wally from some blows. It comes with two camouflage modes: one that turns the suit black for night time and jungle missions, and another that turns the suit white for missions in arctic conditions.
  • Goggles - These goggles have the main function of protecting Wally's eyes from debris while he's running. They also have different viewing modes such as thermal scanning, infrared, and magnification.