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Myth Mods ([personal profile] mythmakers) wrote2013-11-16 05:53 pm
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❅ Applications

Applications are: CLOSED
Indefinitely.




To apply for a character, fill out the correct application down below and post it a comment on this entry. Please do not link applications in your journal or delete the comments once your application is processed. Let us know if you would like your application screened.

Apps open on the first of every month and remain open for one week, during which time the mods will begin processing. We're optimistic and hope you'll get the result of your app within a day, but some may take longer depending on the familiarity of the mods with the canon, and the number of apps received in that cycle. If four or more days pass with no response then we suggest you contact a mod.

You can reserve and apply for two characters per app cycle. Currently, players are allowed a maximum of three characters in-game at any given time.

Applications will be judged primarily on the personality section of the character in question, and how the player intends to adapt them into their new role. For this part we're mostly interested in what you plan to do with their powers and new destiny, not how the character will react to it. We'll see that in-game!

Since any OC applications must fall in the range of fairy tales that already exist in the world of Myth Making, these will be held to a higher expectation.

Processing will result in applications being accepted or denied, or revisions requested. Don't worry if you're asked for revisions! It means we're interested in your app, but require more information about something. We'll let you know what that is. If you are asked for revisions, you'll be given one week to provide them.

You are allowed to re-use sections of applications you wrote previously, so don't worry about rewriting your entire personality section. Do NOT plagiarise any part of another player's application for your own, as this will result in an instant ban.

Test drive memes will go up on our meme comm, [community profile] mythmemes, the same day reserves open!



OOC
Name: What do you want us to call you?
Contact: Any of these are fine, we just need a way to contact you!
→ DW:
→ AIM:
→ Plurk:

Do you play anyone in Myth Making?: List any characters you have in the game already.

IC
Name: Your character's name in Western order, please. (Given name, then surname.)
Journal: Your character's journal, so we know what you'll be joining the game with.
Canon: Your character's series. Not listed on OC apps.
Canon Point: The point in canon which you are taking your character from.
Age: Self-explanatory.

Appearance: Not listed on canon apps. For OCs, please give us a short description of your character's appearance.

Personality: The most important part of your application! There's no maximum length requirement, but please provide at least three paragraphs of detail into the inner workings of your character.

History: For canon apps, a link to a wiki page or neutral source is fine if you don't want to write it out. For OCs, please provide 2-3 paragraphs of your personal interpretation of their history.

Canon Abilities or Powers: Give us details, especially if you're applying for an OC! Please keep in mind that for the most part your character will lose any superhuman abilities.

Fairy Tale Role: Which fairy tale, folklore, or fable character will they be assuming the role of?
Fairy Tale Powers or Abilities: How would you interpret that character's abilities? You've got some room for imagination here, but keep it in the realm of possibility!

Personal Items: Your character is allowed to bring up to 5 items with them. They don't need to have the item on their person to bring it along, but try to keep it within reason. Things like pets, summons, and Poké Balls will each count for 1 item. For more information on what is and isn't allowed, you can check our FAQ!

First Person Sample: How would your character make a text post to the network? Give us at least five sentences.
Third Person Sample: Please provide either two paragraphs or a thread of 5 comments. Test drive threads are acceptable, as well as threads from other games!


Canon Characters



Original Characters



{ Navigation }
seasaltblues: (|| March to the drums of the damned ||)

Xion || Kingdom Hearts || Reserved

[personal profile] seasaltblues 2014-01-03 04:53 am (UTC)(link)
Canon Abilities or Powers:
Keyblade
A weapon that chooses its wielder. Capable of sealing worlds and freeing hearts.

Sham or not, due to Sora's power being absorbed into her own being, Xion has become capable of calling on this to aid her. And since her time during the Organization revolved around destroying heartless of many varieties, Xion fights proficiently later on as seen in her defeat of Xigbar and how Axel barely managed to bring her back to the Organization's home front before collapsing into unconsciousness.

She holds it two-handed usually and tends to make wide arced strikes. Her fighting style comes off often as one of desperate but focused offense. She might appear clumsy, but it is that very first impression that just serves to give her an edge over an opponent unknowing of her true abilities.

The keyblade itself is large enough both to serve well in packing a lot of punch as well as taking a beating instead of its wielder. The pummel is perfect for blocking attacks since it's ridiculously wide although she's more likely to use the blade itself to defend herself. A variety of keychains (See Days Section) can also be attached to it that further enhances the capabilities of its purpose, granting her additional strength and magical capabilities while changing the appearance of the keyblade itself.

Because it's naturally attune to magic as well, she can channel stronger spells of various varieties through it. The keyblade's most intense strength as far as magic goes is its own light induced properties, giving her a strong combination of wide area of effect attacks at the cost of quickly exhausting her. One ability to note is actually the same one that Roxas himself uses: (Event Horizon (3:50). During it, she strikes twice as fast with light-induced properties collected in her keyblade for an edge. In the final strike, four pillars of light explode out from the center and shoot out in all four cardinal directions. Just like his, she can only use it as a safety net sort of move and it quickly exhausts her, but it's very efficient when desperate times call for desperate measures.

Also to be noted is that the keyblade acts basically like a skeleton key. Most things with lock-holes can be either locked or unlocked with it unless there is a magic that counteracts the attempt. It is still arguable whether her own can or can't seal worlds, but considering there are no worlds to do that with here, it's a moot point.

Magic (See Days Section) -
While the other Organization members specialize in one specific element (such as Axel to fire and Vexen to ice), Xion is capable of four different offensive arts including Fire, Thunder, Aero, and Blizzard. She also can produce the healing spell, cure. All of these spells have three different levels to them that produce more powerful or skillful results. Second level spells end in -ra. Third in -aga. Due to the variety, the power of these spells would not necessarily rival a well trained sorcerer/magician. However, they do serve the excellent purpose of long range and give her a more well-rounded background. As one would guess though, the stronger the spell, the more energy it saps out of her. These spells can be produced either by bare hands or through the keyblade. The keyblade itself strengthens the spell, capable of better channeling the magic.

First Level
Fire
A single projectile fireball. Its power is generally weak, but it homes in on its target with decent speed and a generous range. Can burn a target.
Blizzard
A projectile spell similar to fire. Its range and speed are terrible, but it can hit its target multiple times. Can potentially temporarily freeze a target.
Thunder
A line of bolts that rains from the heavens towards its main target. The line comes quickly and can hit multiple targets on the way, but the spell itself follows a straight line, not homing like fire or blizzard. Can temporary paralyze the target.
Aero
Acts the same as fire only stronger and with lesser homing abilities.
Cure
A direct spell that heals all minor scrapes and bruises and partly heals medium-deep cuts of one target. Instantaneous. *Note that cure does not rid of hunger or thirst.
Second Level
Fira
This spell grants a higher amount of power than the previous fire spell, capable of hitting multiple enemies at a considerate speed. However, unlike Fire, it can only go in a straight line. Can burn a target.
Blizzara
While still slow and with a short range like the prior spell, this one gives off a small explosion instead when it hits its target, causing both it and whatever other enemies around it considerable damage. Can temporarily freeze a target.
Thundara
Bolts of lightning rain down, hitting randomly around the caster. On the upside, the spell can hit multiple targets at once to cause some decent damage. On the downside, the lack of control can cause the spell to hit allies as well as enemies. Can temporarily paralyze a target.
Aerora
A single projectile wind elemental spell that shoots out in a zig-zag pattern. Targets hit can be blown into the air.
Cura
Acts like Regen from Final Fantasy. Whoever she has cast it upon will heal gradually. Lasts five tag rounds.
Third Level
Firaga
Shoots up in the air before homing in on its target with considerable speed and moderate damage. Upon impact, it will explode on its target. Can burn a target.
Blizzaga
Unlike its previous forms, this spell can be planted like a mine. Targets that come within range of it are in it when it explodes just like one, too, for moderate damage. Once planted though, it can't be removed and allies may be hit by it instead if they aren't careful. Can potentially freeze a target temporarily.
Thundaga
A larger, more powerful bolt that hits its target not once but twice. The second time causing some area of effect.
Aeroga
A whirlwind surrounds the caster, pulling targets towards them. Those in close range suffer extra damage from the spell's effect alone on top of whatever damage they might be on the receiving end of, melee-wise.
Curaga
A small recovery area is created. Those inside it will heal quickly. Lasts up to three tag rounds unless Xion herself extends it by remaining there.


Dark Corridors
Portals that take root in darkness and harness a shortcut through an alternate plane to cut through the distance in seconds whether it be between one side of a city to another or one world to another. Of course, Xion must first have a visual of the place she needs to portal to before she can go there herself (or so head canon dictates), but once she has been to a place, she need only envision it and open a corridor to traverse there. While she won't be able to move between worlds here, these will become a useful aid for moving around in the city itself.

Memory Absorption
Xion's creation came about for the purpose of absorbing Sora's memories from Roxas and Sora himself in order to become a new Sora would they would be able to have under their thumb. It's believed that they started her on the memory samples they had gathered from Castle Oblivion, but canon isn't very crisp about these details. Either way, this was what would lead to her downfall in the end where she would have to choose to either erase herself or watch her friend be erased when this aspect of hers was forced into play. Due to her canon point, she's acquired... approximately 80% of Sora's memories? Just a rough estimate. This actually benefits any Sora who would join the game. After all, she wouldn't absorb memories her body knows it already has. Her effect on Ven is still up in the air (and really? Up to the player.)

How the memory absorption itself works is generally an enigma. There is no specific information in canon that explains matters in fine print. However, it has been implied to have a sort of sporadic effect between the two of them. For example, Xion loses her ability to wield the keyblade early in the game. Then, later on, Roxas begins to run out of steam while she's burning through missions. However, only a few days after Xion leaves the Organization in that state does Roxas seem to regain his strength (otherwise, it would be a pretty big stretch on how he ever could have defeated Saix and left the Organization).

So, the theory is this. Xion and Roxas affect one another through constant close approximation. This at least is a canon fact. The head canon, however, is that the effect is a gradual pendulum, one of them having their powers growing while the other has their powers waning for a time. And then it going the other way around. Helping one another, they can find a means to help anchor the other if they become too weak (for example, Roxas lends his own keyblade to Xion to help her "remember" how to call her own). But in cases where one of them has greatly waned, one of two scenarios may occur. The weaker one will either start to rapidly absorb from the other in order to survive. Or the stronger one will begin to rapidly absorb them instead. Best method of cutting it off? Distance or knocking out the one who's absorbing the other. This, of course, is subject to be adjusted and changed to coincide with the wishes of any potential Roxas player should they potentially apply here.

Who Do You See?
Boom.
Xion is a replica made from Sora's (and possibly Ven's*) memories. A prototype, really. Thus her name being No. i. With i being for the imaginary number. Rearrange this and add in the "X" and you get Xion. In the beginnings of her existence, everyone who saw her could only see a hooded figure in the standard Organization coat. It's said that she didn't even have a face at that point. She was quite literally a blank slate. But when Naminé went to work rechaining Sora's memories in Castle Oblivion, the first ones that she manipulated were his memories of Kairi. When they were messed with, through Xion's close approximation with Roxas, Sora's Nobody, they found their way into her.

Thus is why she takes on an appearance that reflects the red head's younger features from her short, cropped albeit black haircut to the similar blue of her eyes (although if you look, they're honestly more of Sora's blue; this can especially be seen when she's side by side with Roxas). It's not entirely clarified how people begin to see her as this. Best guess suggests that when people start to see her as a person instead of a tool or an unknown x factor, that's when they begin to view her as such. For instance, with Axel, it took him a while to recognize her as more than Roxas' tag along. But when he did, even coming to call her friend, he began to see her base form. But that's just the beginning. Because then there would be those, of course, who may see her as Sora (or Ven) depending on their connections to people. Perhaps even Kairi. However, because of the amount of her own memories that she's gathered by her canon point, Xion's base form will remain her strongest and most identifiable one for the most part [although chances are she may be seen as other people given that she does carry a good handful of Sora's memories (and possibly Ven's?) at this time].

*While canon source has never outright spelled out whether Xion carries memories from Ven, Sora has yet to have shown having any specific memories with Ven aside from his brief conversation with him in heart state. However, since Ven's heart has been resting inside of Sora, there is a chance that Xion could have absorbed some of his memories, too. This would explain why Xion appears to look like Ven at one moment during her encounter with Xigbar. Whether she actually has an effect on Ven or if her link is solely through Sora and thus harmless otherwise is something that would be up to the Ven player should they ever apply.

Awareness
Having been hassled about recon during her days in the Organization, Xion can be more observant than some people. Perhaps not all the time, but if there's a reason for her to keep her eyes peeled, one can be sure that she'll do so diligently.

Extra Misc. Info

Also to be noted is that Xion basically mirrors Roxas' acrobatic tendencies-- and, well. Basically any of his abilities that he has she is able to do, herself. Such as air sliding, gliding for short periods, dodge rolling (self-explanatory), and aerial recovery (able to bounce back mid-air time after being hit and thrown in the air). All in all, Xion's relatively quick and nimble on her feet, Not to mention she's pretty flexible. She can easily duck and dodge, roll and parry with a certain amount of skill. She may not be the most fluid of people, but she certainly isn't a pushover. About the only thing she hasn't mirrored is his ability to dual-wield-- and for a striking reason. Considering he was granted it when he would later absorb her powers.